Reflections on International Museum Day

This year’s International Museum Day theme is “Museums for Education and Research.” This aligns with the MEMENTOES mission, reflecting the role of museums not only as sites of culture, but also as forces for education which can play an important role in research and innovation.  Our museum partners, the War Childhood Museum, Gulag.cz, and Le […]

Video Games as a Transitional Justice Policy

In January 2024 FORTH presented their paper “Video Games as a Transitional Justice Policy: Overview, Concepts, and Research Directions” at the Ethical Games Conference. This online event focused on the exploration of ethical issues in video game design.   The paper’s main focus is the significant role of memorial museums, an increasingly popular type of museum […]

Small-scale Studies to Measure the Impact of Educational Games

The MEMENTOES project aims to create video games which teach users about history and encourage the development of empathy for the victims of past and present injustices. In order to do so, we need to understand what elements make certain games effective educational tools. As such, we designed a study to gain insights into how […]

Introducing the Games for Culture Cluster

Games for Culture: Emerging forms of play to benefit society The Games for Culture Cluster (GCC) is an initiative that aims to bring together EU-funded projects that promote culture through games. Led by MEMENTOES, there are currently five projects in the cluster, which remains open to more participants. GCC members participate in a number of […]

Press Release: Introducing the MEMENTOES games

Introducing the MEMENTOES games—experimental video games for empathy-building, transitional justice, and education Release of game design documents provides behind-the-scenes look at cutting-edge approaches to historical video game design December 1, 2023 Concepts for the three MEMENTOES video games have been released, providing insight into an experimental game design process which brings together museums and indie […]

Gulag Diaries: Meet the Creators

MEMENTOES is built on collaborations between vastly different industries: museums and game developers. So, how does it work? We sat down with the team behind Gulag Diaries to discuss their experiences, progress, and goals for the project. Read on to hear their thoughts and see images from their game development (note that these are works-in-progress […]

MEMENTOES Panel at the Central and Eastern European Game Studies Conference

On 19 October MEMENTOES hosted a workshop at the Central and Eastern European Game Studies (CEEGS) conference, titled “Video games, history, and museums: Challenges and opportunities for collaborative development.” The workshop provided an opportunity to present MEMENTOES to a professional audience of game developers and games studies scholars and collect feedback on partners’ work so […]

MEMENTOES Nominated at the .eu Web Awards

We’re delighted to announce that the MEMENTOES project was nominated for a .eu Web Award, in the “Rising Stars” category! The awards recognise the best websites using the .eu domain extension. The “Rising Stars” category recognises the websites of startups and new initiatives. Although we didn’t win, the MEMENTOES project is proud to have been […]

Games as Tools for Historical Awareness

History education is having a moment in the spotlight. Universities across Europe and North America are redirecting funding from history departments towards STEM programs they say will boost enrolment and lead to lucrative job opportunities for graduates, an argument which frames the study of history as dated and obsolete. But research shows that studying history […]

MEMENTOES Plenary Meeting in Heraklion, Greece

In September, the MEMENTOES consortium met for a plenary meeting at ICS-FORTH headquarters in Heraklion, Greece. It was a busy three days: partners gave progress updates on all of the project’s work packages and hosted workshops and discussions on game design and development, evaluation of the games, accessible game design, and the ethics of creating […]